Generalist Artist

Blowfish Studios is expanding and we're seeking talented Generalist Artist to join the team! You can look forward to working with an amazing team of talented professionals, gaining professional experience in game development, releasing games on multiple platforms and working on amazing projects!

The role requires flexibility to work across multiple games and work closely with the 3D department, our Art Director and fellow artists to give our games exactly the right look. In addition to knowledge of existing art packages, applicants must have clear communication skills, a solid work ethic and be able to thrive in a fun team environment.

Responsibilities

  • Create high-quality 2D and 3D concepts for characters, environments, vehicles and special effects.

  • Illustrate amazing high-resolution 2D images to inform the creation of in-game assets and for marketing purposes.

  • Design logo and symbol graphics in a wide variety of styles

  • Model, texture and light 3D assets

  • Set up scenes, cameras, textured surfaces, and particles in a real-time game engine

  • Research and understand various gaming art and products and understand their needs as they relate to game volatility and player experience

  • Assist in the creation of cinematic trailers for marketing purposes.

Requirements

  • 3+ Years in a studio environment in film or video game production.

  • Experience and skills with 3D modelling, UVing, texturing and asset optimisation; to create amazing game-ready assets

  • Experience with creating assets for various screen resolutions and aspect ratios

  • A strong portfolio of previous work and completed projects

  • Adaptable and able to multitask and prioritise work based on changing schedules and feedback/critiques

  • Experience using AI is a plus

  • Experience using Figma and Miro is a plus

KNOWLEDGE, SKILLS & ABILITIES

  • Strong 2d illustration skills

  • Proficiency with Maya or Blender, Substance Suite and Photoshop

  • Must be flexible to take criticism and iterate until the final game asset is just right

  • Must be able to demonstrate solid and well-rounded art skills

  • Able to work on time-sensitive projects while following precise direction

  • Demonstrate high motivation and creative thinking as an innovative self-starter

  • Strong collaborative skills working with multiple departments (design, engineering, production, QA, publishing)

  • A passion for video games with a good knowledge of different game genres

  • Positive attitude, self-motivated, proactive, great with verbal communication, an open mindset when receiving feedback and able to pivot based on project priorities

Other Details

  • Full-time: Yes

  • Salary: DOE

  • Language: English

  • Location: Sydney - (Remote positions depending on the applicant.)

  • Relocation: No

About Blowfish

We are an Award-Winning Developer & Publisher of interactive entertainment based in Sydney, Australia. Founded in 2008 by industry veterans and led to this day by its founders. We distinguish ourselves by creating innovative and engaging games that push the latest technologies in tomorrow's next-gen gaming platforms. We are excited to be part of Animoca Brands, the leader in digital entertainment, blockchain, and gamification.

How to Apply

Email us at  jobs@blowfishstudios.com with the Subject “Generalist Artist Application - <your name>”. Please include an up-to-date Resume/CV, and a link to your website/portfolio/ArtStation.

This position requires you to be legally permitted to work in Australia.